Racing Aces – About the game.

0
Share

Racing Aces is an exciting new game that everyone can play. Play for fun or play to make a fortune, the choice is yours. (Local laws in some States and Countries may prohibit playing cards for money in which case Racing Aces may only be played for fun and entertainment.)

Your poker buddies will just love this game and we’re sure you will too because you get to be the bookmaker and set the odds! Yes that’s right, you get to set the odds for the race and lay the bets. Racing Aces can be played by as few as two players or up to twenty players or even more! However, the best results are achieved by playing with at least four or more players.

The object of the game is for the punters to back the winner of the race and beat the bookie whilst the bookie will be doing his best to send the punters home broke. Prior to each race the deck is shuffled and laid down in a manner which establishes the length of the track and the form for each Ace in the race. After the form for each Ace has been established the Bookie will set his board and lay the bets and then the race begins.

Racing Aces really is a terrific game because every race will be run differently to previous races and no-one knows what the outcome will be until the race is over.

Rules

Remove the Joker and the four Aces from the deck. Discard the Joker as it’s not required for the basic game. (See the additional information section below for rules applying to the inclusion of the Joker in the game.)

Line up the four Slot Gacor Aces side by side at one end of the table and then have the player to the left of the Bookie shuffle the deck and lay down the top seven cards face up in a straight line to form the length of the track. Every race will be run over seven card lengths. (See example further down the page.) Play moves clockwise around the table with a different player shuffling the deck and laying out the track for each race. The Bookie never touches the deck at any time.

During the shuffling and dealing process it is important that no player, including the Bookie, sees the bottom card on the deck. To safeguard against this the deck should be cut after the track has been laid out for each race.

Next the Bookie sets his board and takes bets from other players. The odds of each Ace will be different for each race. The starting price for each Ace is determined by the suits of the cards that were dealt out to form the track. (More information on establishing starting prices for each Ace is provided in the additional information section below.)

When all bets have been laid the race begins with the dealer turning the top card in the deck face up. The Ace of the same suit as this turned up card advances to a position level to the first card laid down to form the track.

As an example of this in the diagram to the right, we’ll say that the first card turned up from the deck is a Heart, so the Ace of Hearts would advance to a position level with the King of Clubs.

The dealer then turns up the next card in the deck and the Ace of the same suit as this card also advances one card length up the track. It may be another Heart or it may be a different suit – no one knows until it’s turned face up!

The dealer continues to turn up cards from the deck and the Aces continue to advance up the track one card length at a time until one of them wins the race by passing the last or seventh card that was laid down to form the track.

The Bookie then pays out any winners and the deck is re-shuffled and a new track laid out for the next race.

It should be noted that the points value of cards is insignificant in Racing Aces. Only the suit matters. Suits are: Spades, Clubs, Diamonds and Hearts.

Additional Information

Prior to each race the Bookie can set a betting limit. This means that he does not have to lay any bets where he will have to pay out more than the limit he has set.

The type of betting available on each race can include win, exacta and trifecta. Win = first Ace past the finish line. Exacta = first and second Aces past the finish line in the correct order. Trifecta = first three Aces past the finish line in the correct order. If bets have been laid on the exacta and trifecta, play continues as normal after the first Ace has crossed the finish line to see which Aces fill the second and third placing’s.

Win odds are paid as set by the Bookie. Example: Betting $1.00 on a winning Ace at odds of 3/1 would return $4.00. ($3.00 profit plus your $1.00 outlay) or betting $5.00 on a winning Ace at odds of 5/1 would return $30.00. ($25.00 profit plus your $5.00 outlay.)

Exacta odds are established by multiplying the win odds of the first selection by 2. Example: If the first selection is 2/1 then the exacta will be odds of 4/1. (2/1 x 2 = 4/1) or if the first selection is 5/1 then the exacta will be odds of 10/1. (5/1 x 2 = 10/1)

Trifecta odds are established by multiplying the win odds of the first selection by 4. Example: If the first selection is 3/1 then the trifecta will be odds of 12/1. (3/1 x 4 = 12/1) or if the first selection is 5/1 then the trifecta will be odds of 20/1. (5/1 x 4 = 20/1)

The betting odds for each Ace in each race are governed by how many cards of each suit are dealt out to form the track at the start of play. After removing the Aces from the deck at the start of the game there remain twelve cards of each suit in the deck. (12 x Spades, 12 x Clubs, 12 x Diamonds and 12 x Hearts.)

It takes eight of the same suit cards being turned face up from the deck for an Ace to win that race. As an extreme example of this we’ll say that when the track was laid down it consisted of five Spades and two Hearts. As there are only twelve Spades in the deck to start with, and five of them are used up to form the track, the Ace of Spades would have absolutely no chance of winning this particular race. Twelve minus five equals seven and the Ace of Spades needs at least eight Spades left in the deck to have a chance of winning the race. It’s odds of winning the race can therefore be set at 500/1 or greater or it could be classed as a scratching!

In the same race we see that there have also been two Hearts used up in the forming of the track which leaves ten Hearts remaining. As only eight of these ten cards are needed for the Ace of Hearts to win the race the odds could be set at 3/1. The remaining two Aces, Clubs and Diamonds, both have an equal chance of winning the race because none of their suit cards have been used to form the track. Therefore the odds for both the Ace of Clubs and the Ace of Diamonds for this race would be set at 1/1 (even money). Below is a guideline for the starting prices of each Ace. This guideline is based on how many suit cards are used to form the track.

Suit Cards Used

To Form The

Track

Approximate

Starting

Prices

0

1

2

3

4

5

 

001/1

002/1

003/1

005/1

010/1

500/1

 

The Joker may be included in the deck only after the track has been laid to add an element of risk and surprise to the race. If the Joker is added, the deck will need to be re-shuffled after the track has been laid. If the Joker is turned up at any stage during the race, the leading Ace or Aces, if two or more are level in the lead, will lose ground and fall back one card length.

 

 

 

Related Posts